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Devlog
Cutthroat 0.81
November 04, 2017
by
Ocumens
Hotfix for online profiles. In previous versions online profile creation is disabled due to changing databases. The new profile database requires usernames to be at least 3 alpha-numeric characters an...
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Cutthroat 0.8
November 01, 2017
by
Ocumens
There’s a ton of new features in this week's update, as right now we are right in the middle of our extra spooky Halloween Event. We have a leaderboard and players in the top 10 will get a free Cutt...
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Cutthroat 0.78
October 27, 2017
by
Ocumens
To celebrate Halloween anyone who plays the beta during the event gets a special spooky skin pack for free when we launch on Steam. Also we have a new ranking system with a online leaderboard, and the...
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Cutthroat 0.6
October 25, 2017
by
Ocumens
1
This update brings online profiles and a rating system. Play against your friends and see who can get the highest rating-- only beta players get access to this feature, so get your friends to sign up...
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Cutthroat 0.58
October 14, 2017
by
Ocumens
Added attacking animations for the characters...
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Cutthroat 0.51
October 11, 2017
by
Ocumens
As we're working on our first beta update we noticed a couple of bugs so we're posting one more alpha bug fix update...
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Cutthroat 0.5
October 08, 2017
by
Ocumens
Online multiplayer is in for the last update of Cutthroat's alpha. Now we are shifting into beta development, where we are adding stuff like more game modes and quality of life improvements. Right now...
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Cutthroat 0.48
September 25, 2017
by
Ocumens
One more alpha update to go before we switch to beta mode! In this update we have a profile system so you can set your username before matches and track your stats, along with a couple of bug fixes mo...
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Cutthroat 0.4
September 09, 2017
by
Ocumens
#cutthroat, #devlog
We are getting close to the release of the final alpha version of Cutthroat! We are working on online multiplayer and a profile system so you can play against friends online and keep track of your sta...
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Cutthroat 0.341
August 17, 2017
by
Ocumens
Mission balance changes and various bug fixes...
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Cutthroat 0.34
August 13, 2017
by
Ocumens
Adjusted the difficulty of Mission 1 and 2 to give the missions more of a linear increase in difficulty from one to the next...
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Cutthroat 0.33
August 05, 2017
by
Ocumens
We have added a new background map to the game and it has improved visibility so you can pick out enemy players that much faster. Also, the missions have new music...
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Cutthroat 0.31
August 01, 2017
by
Ocumens
We fixed some graphical issues related to sprite filtering. The sprites used to have bilinear filtering because point filtering had issues with jittering when the sprites moved. Now we are using a sha...
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Cutthroat 0.3
July 23, 2017
by
Ocumens
Mission 1, Mission 2, and Mission 2 Hard Mode are in and have been rebalanced. Also we have fixed a jittering issue when the sprites are in motion...
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Cutthroat 0.29
July 16, 2017
by
Ocumens
Prototype missions are in and we worked on some bug fixes in preparation for Delta H Con. Missions are a bit challenging at the moment and if you notice any bugs please let us know!...
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Cutthroat 0.28
July 02, 2017
by
Ocumens
This update has brought a new character selection theme along with various fixes. Plus there are some gameplay tweaks: Ability descriptions have been edited for more clarity NPCs now stand still when...
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Cutthroat 0.2
June 26, 2017
by
Ocumens
1
Our big update for you this time is character movement animations, so no more skating sprites (at least until we release the ice map). Also now you can navigate the menus with your mouse so you can ge...
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New Character Art!
June 18, 2017
by
Ocumens
1
Our new artist got right to work and gave us some new character sprites! Also there's now music in game so take a listen!...
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Cutthroat v0.1
June 10, 2017
by
Ocumens
1
Keyboard support has been added and we have fixed some UI related display bugs. Future plans include an instruction screen before the game begins, additional UI clarity regarding keyboard controls, si...
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