Cutthroat 0.31

We fixed some graphical issues related to sprite filtering. The sprites used to have bilinear filtering because point filtering had issues with jittering when the sprites moved. Now we are using a shader for post processing anti aliasing and it retains the point filtered look without the jitter.


Cutthroat v0.3.exe (19 MB)
83 days ago
Cutthroat_Win (23 MB)
83 days ago
Cutthroat_Mac (39 MB)
83 days ago
Cutthroat_Linux (41 MB)
83 days ago

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